Who am I?
Full-time Researcher/PhD-student
with the KIT Computer Graphics Group, where I:
- Write research papers
- Develop research prototypes
- Teach courses like
- Supervise and coach teams of 5-6 students implementing games. As a part of the software engineering curriculum we are using a strict waterfall model software development process
- Supervise and coach student's BA & MA theses
Languages, Libraries and Tools that I use
- C++(11,14,…), Python, Lisp, Javascript, Java/C#, Haskell, .sh, PHP
- Data-oriented design
- CUDA, OpenCL, OpenGL, DirectX
- (Py-)Qt, Swing
- Emacs, Org-Mode, Visual Studio
- Getting Things Done, project management, Quantified Self
- LaTeX, TikZ
- HTML, CSS
- SQL, NoSQL
- Linux, Windows
- Illustrator, Photoshop, Lightroom
- German, English, a tiny bit of French
My Interests
Computer Graphics
- Global illumination
- Offline/real-time/interactive
- Physically-based
- Raytracing/visibility
- Spatial datastructures
Game Development
- Gameplay analysis
- Procedural generation
- Competetive games
- First- and third-person games
- Roguelikes